About tinyBuild GAMES

A few years ago two guys decided to make an indie game called No Time To Explain. Through a series of unfortunate events it launched to commercial success, and critical failure. Instead of doing game #2, the duo spinned off into publishing & co-development with SpeedRunners. Then we published some more games. Now we're doing ok and scaling up in The Netherlands (Hilversum), USA (Seattle), and across multiple locations in Eastern Europe.

Follow on twitter - @tinyBuild

  • Unreal Engine 4/C++ Developer

    tinyBuild GAMES Indie game developer & publisher
    Netherlands
    • Full Time
    • 1 month ago
  • Unity Game Developer – ps4/xbone

    tinyBuild GAMES Indie game dev & publisher
    Netherlands
    • Full Time
    • 2 years ago