We at Engine-Software are searching for a talented game-art intern. We are currently developing a great looking mobile action game that we love to see coming to Android and iOS before Summer 2018. Key words for the intern we are looking for are;
-build your skills
-great looking art
Are YOU the person we’re looking for? Please email us a motivation, your resume, and a link to your Portfolio.
Ample experience in modeling (3D Studio Max)
Good experience in painting textures (Adobe Photoshop)
Team spirit (able to work together with team)
Experience in Unity (not necessary, but it is a plus if you have the experience)
Fluent in Dutch and/or English
Engine-Software in Doetinchem (Gelderland), founded in 1995, has pride in being one of the oldest video game developers in the Netherlands.
Our specialty is developing games for consoles and in the past we've worked on numerous platforms.
Some noticeable game titles are 8-bit armies, Terraria and Oceanhorn for the Xbox and PlayStation. Earthlock for Wii U. Escapists 2, Monopoly and Blossom Tales for Switch.
Even though Engine-Software has stayed in business for such a long time, our intention is keeping the team size small with very experienced professionals creating great games.