We’re looking an intern to join our design team and assist on a variety of design projects; including level and game design. Provide video and documentation of games, levels or mods you designed and built. Good English writing skills and affinity with Triumph’s game portfolio (Strategy/RPG) is of importance.
- Provide an extensive portfolio, impress us with your work!
- You are a hardcore gamer. People who have worked on game mods or hobby projects have an advantage.
- Internships have a minimum duration of 5 months.
- You’ll receive an internship payment, but we expect you to be productive.
- Interns must be residents of the EU and be registered as students at a college or university.
About Triumph Studios
The Company: : As of Summer 2017 Triumph Studios is part of Paradox Interactive, a leading global publisher of strategy games for PC and console. Paradox employs 250+ people in multiple countries.
Founded in 1997, Triumph Studios is one of the longest standing games companies in the Netherlands. All of Triumph's games have received critical acclaim and sold well across the globe. We have found success creating own IP, cultivating a strong community. Next to offering competitive salaries we offer benefits such as pensions and reimbursement of travel expenses.
The Team: Working at Triumph means becoming part of proven team of developers from multiple nationalities. Some of the most veteran developers in the Dutch games industry work together with young talent. We’re agile and informal: as we are a relatively small company, we value people who flexible and are able to work with a high degree of autonomy. People do what they are good at, with little need for bureaucracy. Team members are welcome to make meaningful contributions to all areas of the company.
The Location: Triumph is located in the bustling University Town of Delft, the Netherlands. Our offices are located near the main train station at the edge of the beautiful historic center. Restaurants, bars, shops, parking, public transport as well as residential areas are all within walking distance.
The Games and Tech: We make games with deep mechanics that immerse players for hundreds of hours. Our games blend elements of multiple genres and have strong multiplayer components. We want our games to tell personal stories that people share. We write our own technology (The Creator Engine) and for most of our games, we ship level editing and modding tools. As hardcore gamers ourselves, we work closely a dedicated fan base.