[email protected]


Possible tasks (depending on your interest and skills):

• Creating photo-realistic, interactive and stunning beautiful environments
• Creating concepts and maps (designing levels of map and map itself)
• Working with Unitys High-Definition Render Pipeline (HDRP)
• Implementation of Lighting in Unity
• Creating quick prototypes of levels
• Using assets for performance improvements and terrain and level design

Your skills/experience:

• Good experience with Unity and Lighting (no coding needed)
• Basic experience with 3D software (e.g., Maya, Blender, 3ds Max)
• Depending on the area of responsibility (see above) the relevant experience
• Passion for game development and highest quality awareness (AAA quality)
• English (advanced)
• Problem-solving oriented and fast learner with interest to increase skills

The advantages of our job offer:

• Eventually leading position in a rapidly growing company with big goals
• Varied work with a lot of personal responsibility and decision participation
• Strong appreciation of your performance and great influence on our games
• Acquire highly sought-after skills and experience (focus on future technologies)
• Insights into state-of-the-art technologies and testing of state-of-the-art approaches
• We are a promising pioneer in gaming and avatar technologies
• Our high market potential allows rapid salary increases (up to all 3 months)
• Very flexible work hours and remote working

Payment will depend on your qualifications, but we offer a salary that you will find enticing, as we think that a top team deserves a top salary. We also offer regular salary increases all 3 months and we try to meet all your expectations to create the ideal working conditions.

Is this something that would interest you?


[email protected]

About Avataris GmbH

We, the international software company Avataris (https://avataris.io), are developing a game with Unity 3D, which, like "The Sims", focuses on interpersonal relationships, but at the same time uses maximum realism and state-of-the-art technologies. For example, the user experiences our game from the ego-perspective – optionally also in VR or AR – and controls virtual avatars that create the perfect illusion both optically and functionally (e.g.,using AI, speech recognition, complex personality, procedural animations, physical hair and VR hand interactions, etc.). As part of our team, you would work with cutting-edge technologies and Unity's state-of-the-art achievements to push the boundaries of realism and create a breathtakingly beautiful game with unique depth and gameplay concept with enormous market potential. All of our scenes and 3D models are fully interactive. Our goal is to create a game that will be classified as "AAA." For the expansion of our team, we are looking for experienced 3D Environment Artists and/or Level Designers.