Codeglue is looking for a game designer. As a game designer at our company, you will own the design aspect of our games. You will create high quality designs for these games and work alongside programmers and artists to bring them from concept to product. We offer a great work environment in a informal, innovative and creative company in the vibrant city of Rotterdam.


  • Deconstruct existing (and new) mechanics and systems and iterate and improve gameplay based on playtests and input from the team.
  • You will have design ownership of mechanics, systems, monetization, menus and, most importantly, the “fun factor” of our games.
  • You will own the design aspect of game porting. From the creation of new intuitive menus to the design of adapted controls for different platforms.


  • 2-3 years of game design experience
  • Good knowledge of a wide range of game systems and concepts
  • Good team player, but also able to work independently
  • Strong digital and paper prototyping skills
  • Strong creative ideas and imagination
  • You love spreadsheets!
  • Experience working with Unity
  • Experience with Agile methodologies such as Scrum and Kanban
  • Strong English communication skills (verbal and written)


  • Native dutch speaker
  • Experience with Free to Play games
  • Passion for games!

What we offer:

  • Challenging and fun projects
  • Highly motivated and passionate coworkers with a positive and informal environment
  • Competitive salary and benefits
  • Free drinks, game jams, board game nights (such as DnD!) and company activities

Sounds good? Fantastic! To apply, please send your cover letter, resume and portfolio to: [email protected]

About Codeglue

Codeglue is a small independent Dutch game studio that creates games with a focus on pure simple and original gameplay. As a tech-savvy company, Codeglue combines helping other indie studios bring their games to new platforms with developing our own original IP. We are currently working on our own 4v4 online battle arena game called Antegods and recently we also created the smartphone and 3DS versions of indie-hit Terraria.