Galaxy Grove is a new game studio in Utrecht, Netherlands, specialising in high quality 3D management and building games (entertainment games, not applied/serious games). Our games have a strong atmosphere, striking art and unique, intuitive gameplay. We are currently a team of 5 people and we plan to release our first game in 2023. Galaxy Grove is founded and led by award winning game industry veteran Joost van Dongen (Awesomenauts, Swords & Soldiers, Blightbound, Robo Maestro, Proun, Cello Fortress, De Blob).

Galaxy Grove is looking for an art intern to join us during the first half of 2023. As a 3D art intern, you’ll work with us on our newest management & building games, including our unannounced new train game. For a glimpse of the kind of style we’re doing, have a look at the art on galaxy-grove.com. You’ll make voxel art, rig and animate it, make it ready to bring it into the game in Unreal and add effects in Unreal. You’ll work in Blender, MagicaVoxel and Unreal on things like vehicles, buildings, props, animals and environments.

For this internship experience with voxel art or Unreal isn’t necessary, but you do need to be skilled with 3D art (can be any 3D software). It’s a plus if you already have experience with Blender, animation, pixel art and/or MagicaVoxel.

Galaxy Grove is an inclusive game studio where everyone with a passion for making great games is welcome. We believe in helping each other get better at our craft, in learning new skills, and in a healthy work-life balance where overtime and crunch are avoided.

Be sure to provide an extensive portfolio, showing the quality of your best work, but also the diversity of your skills, plus your CV and cover letter.

This internship is 5 days per week, of which at least 3 days working from the Galaxy Grove office in Utrecht. The other 2 days can be either working from home or from the office, depending on your preference.

To apply, please send an email to [email protected]