We’re looking for a highly collaborative, passionate and skilled Senior Graphics Programmer that can support our graphics programming team and implement high-level graphical effects as well as making low-level enhancements to the graphics engines we work with to enable and optimize these.
You have at least 5 years of previous experience as a programmer in the games industry or a related industry
You have up to date knowledge of the current APIs such as DirectX 11/12 and OpenGL 4.x and Vulcan.
You have a profound understanding of state of the art graphics and lighting techniques.
You have a solid mathematical background.
You have a pragmatic, hands-on problem solving mentality.
You are fluent in C++ and other applicable programming languages;
You aim to design and write well-structured, readable and maintainable code.
You have strong debugging skills
You have a strong understanding of optimization techniques.
You work well in a team and on a large code base.
You have good communication skills in written and spoken English.
You have good understanding of code performance and complexity.
You work well in an environment with deadlines and milestones
(Native) Dutch speaker.
Do you have a passion for games and are you looking for a new challenge? Send your motivation and resume to: [email protected]
By sending your CV and motivation, you agree that your data will be recorded in our database for 1 year and will be automatically deleted after 1 year.
Your data is used only for recruitment and selection purposes.
You may revoke this consent at any time, by sending an e-mail to: [email protected]
Acquisition for this vacancy is not appreciated.
About Nixxes Software BV
Nixxes Software BV is a group of highly experienced game technology programmers. The company was founded in August 1999 and has since specialised in helping other game developers and publishers making the best out of their game content.
We do this either by:
- Bringing high quality conversions to other platforms, both console and PC.
- Assisting in getting a game out faster and better.
- And by working with studios to build technology that helps people make better games.
Over the past 15 years we have worked with machines varying from the Sony PlayStation and Sega Dreamcast to current-gen and next-platforms platforms. In addition we have a long history working with PC conversion projects and we are currently developing new technology for PS4 and Xbox One.
We strive to completely understand every platform we work on, and use this knowledge to get the best out of games. This way the game teams can focus on getting the best possible content, while we push the machines to make it all run well. We've worked on several products since we started, which you can find more information about in our projects section. We encourage you to try out these games, and we hope you will have as much fun playing them as we had working on them.