Overview

We’re looking for a UI/UX designer to join us in developing our awesome unannounced new game. As a UI/UX designer, you will help create and contribute to all the UI/UX parts of our newest game. We are looking for team players who can thrive in a highly collaborative, and multi-disciplinary environment.

Responsibilities

  • Create kick-ass menus and interfaces for our games.
  • Design, create, and implement final product user interface assets.
  • Work together with game-designers and artists to create graphically interesting and intuitive interfaces.
  • Quickly come up with wireframes, prototypes, mockups, and other visual designs using tools such as Adobe Photoshop, Sketch, Principle, Invision or Adobe XD.
  • Use technical and artistic tools to make menus that are functional and visually appealing.
  • Test menus and interfaces on players and gather feedback.
  • Iteratively improve your work based on feedback.
  • Combine art created by our artists with your own interface work.

Requirements

  • A diploma in interaction design, graphic design, or a game art-related programme, or equivalent.
  • Understanding of screen layout/composition, colour, typography, visual hierarchy, and consistency.
  • Knowledge of established menu/interface design patterns in videogames.
  • Proficiency in Adobe Photoshop.
  • The ability to work in a small, multi-disciplinary team and interpret ideas and feedback.
  • Good communication skills and proficiency in the Dutch language.
  • A passion for playing and making computer games.

Pluses

  • A minimum of 2 years of experience in menu and interface design, preferably in the game industry.
  • Drawing/painting skills.
  • Basic scripting experience.

What we offer

  • A market conform salary.
  • An informal and open work environment full of game enthusiasts working together to make an awesome game.
  • A central location in Utrecht city centre.

To apply, please send an email to [email protected] Be sure to include a cover letter, resume, and portfolio link.

About Ronimo Games

Ronimo Games is the Utrecht-based company behind the award winning online multiplayer games Awesomenauts (Steam/PS4/PS3/X1/360), Swords & Soldiers (Wii/PS3/Steam/mobile) and Swords & Soldiers II (Steam/PS4/WiiU/Switch). The company was founded by the creators of the original concept for the critically acclaimed free-roaming feel-good game De Blob. Ronimo is currently 27 people strong. Ronimo specialises in high quality 2D games and has its own multi-platform engine and tools. Ronimo is a licensed developer for all current game consoles.