Vertigo Games, the developer of Arizona Sunshine, is looking for talented gameplay engineers to push the boundaries of VR with their upcoming titles.


  • Write clear, portable and maintainable code
  • Work closely with artists, designers and other engineers to design and implement mechanics


  • Bachelor of Science in computer science or a related field
  • Excellent demonstratable C# knowledge
  • Experience working with Unity
  • Experienced in technical documentation (UML, use cases, technical requirements..)
  • A good understanding of 3D math used in games
  • A passion for creating games
  • Familiar with CS fundamentals, including algorithms, data structures and design patterns
  • Experience in building and debugging games
  • Able to communicate with non-technical users
  • Fluent in English, both verbally and written, Dutch is a plus


  • Experience working with Unreal or other game engines
  • Knowledge of other C based languages
  • Experience in VR development
  • Experience with code and graphics performance tools
  • Experience with data-driven game development

Required application materials:

  • Resume
  • Portfolio
  • Zip containing:
  1. Multiple code samples (5+) demonstrating your code qualifications
  2. A readme, explaining the code samples

Do not:

Send a full project or github that we have to browse through to find the juicy details.

To apply for this position, please send the above to: [email protected] with “Gameplay Engineer” in the subject line.

About Vertigo Games

Founded in 2008, Vertigo Games is a game developer and publisher that since the dawn of the modern VR era has exclusively developed and launched full-feature games for VR. The company is best-known for the platinum-selling VR FPS Arizona Sunshine. Upcoming VR titles include the VR puzzle adventure A Fisherman's Tale and the VR strategy game Skyworld for PlayStation VR.